~~~THIS ARTICLE was originally written for THE NATIONAL STUDENT it has been archived on my personal blog anticipating the TERMINATION of that VENERABLE ESTABLISHMENT~~~
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Verdict: a solid effort, but just watch the good sci-fi it's emulating instead.
2036 Origin Unknown is a fairly experimental sci-fi film which loosely can be said to tell the story of a Mars mission with an AI controller and human assistant (hello, 2001: A Space Odyssey), which finds a monolith of unknown origin where one has no right to be, on the surface of an alien planet (ditto).
[Image probably copyrighted, author too lazy to check.]
This review must be prefaced with an acknowledgement that this film is a diamond in the rough. For one thing, it comes from a fairly new director (this is Hasraf Dullul’s second feature) and was shot in 11 days on a fairly modest budget. However, these things do not excuse that this is a poor film with clear issues in its pacing, plotting, internal logic, and acting.
[Image probably copyrighted, author too lazy to check.]
The acting throughout is poor and often hammy, with both McKenzie (Katee Sackhoff) and Lena (Julie Cox) very noticeably so, and the investigator side-character (Ray Fearon) also portrayed with simply a mediocre ability. In fairness, all three cases might be down to performing lines that don’t make sense. McKenzie, for example, is just too much of a prick for her situation – it was not believable that she could be professional or level-headed enough to be a mission supervisor in the first place.
It’s unclear whether the problems arise from the writing, the direction, the acting, or a deadly combination of the three, but it’s absolutely shocking that no one along that path thought that maybe a space scientist would have some kind of reaction to finding a perfectly formed cube on Mars. Katee Sackhoff’s performance oscillates between under- and over-acting, and the nonplussed discovery of the extra-terrestrial monolith is an example of the former, and just one example of several.
ARTI’s voice-acting (Steven Cree) is alright - with him, it’s the writing that’s certainly the problem. He’s just a really poorly-written AI character: a mashup of HAL9000 and Sonny, which follows that weird stereotype of socially inept AIs that, instead of disregarding social conventions, repeatedly ask characters if they are their ‘friend’. This is presumably supposed to be ominous in some way, but in every instance, including in 2036, it just comes off as inexplicable. His character just pulls in too many different directions of what we’re supposed to find uncanny about AIs that our concept of him as a character is nebulous and distended.
The rules of his character also haven’t been clearly worked out. When can MacKenzie tell ARTI what to do, and when can’t she? It’s set up at the beginning that ARTI has become the boss and MacKenzie a supervisor to the operation, but this modus operandi is not so much discarded as idly misplaced, as MacKenzie is shown to take charge willy-nilly, including in instances of pencil-and-paper maths and problem-solving, things you’d thing you’d make sure an AI could do before making it a mission controller.
In the end, it becomes apparent that the mystery underpinning the plot (or half of the plot) is predicated on information being artificially withheld from the protagonist and audience, like an episode of BBC Sherlock. Meanwhile the other conundrum, the AI story, has a very cliché ending that you’ll see coming from a mile away.
Overall, it’s a sterling effort for a low-budget beginner directing gig and actors on their first lead film roles, but almost every element of production needs improvement.
2036 Origin Unknown will be released in the UK on Digital HD and DVD from August 13th, distributed by Kew Media.
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